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* means the resource count equals to the half of your current cards of this type. It is rounded up, only if you have one single card, you shall keep it.
Events
- Traveling Salesperson
- Police Raid
- Recruiting Opporturnity
- Gods Demand Sacrifice
- Wrath of Gods
- Disease Strikes
- Milkman Delivery
- Day Job
- Wandering Children
- Undercover Cultist
- Reduce Suspicion
- Bank Robbery
- Bring Your Child to Work Day
- The Necronomicon
- Reading the Necronomicon
- Perform Haruspicy
- Soothsayer in Town
- Organ Harvest
- Tax Day
- Sacrificial Pact
- Potion Vendor
- A Peculiar Palate (Wiindigoo Event Chain)
- Tax Break
- The Jungle Expedition (Rhybaax Event Chain)
- Auction on Relic
- Start a Farm
- Harvest
- A Rival Cult
- Spoils of War
- Ancestral Reckoning
- Ancestor
- Greed
- The Call of Uhl’Uht’C (Uhl’Uht’C Event Chain)
- A Charitable Donation
- Infestation
- The Passage of Time
- Necromancy
- This is an Event Card
- Aeromancy
- Spawn of Caiman (Yacare Event Chain)
- The Old God and the Sea (Kekujira Event Chain)
- Some Option Provide Resources
- Other Options Require Resources
- Adding Cards to the Deck
- Rite of Passage (God of Beginnings Event Chain)
- Relic Usage
- Beginner’s Luck
- Tasting the Future
- Inheritance
- Prisoners and Cultists
- Tips and Tricks
- A Mistake
- Strategy
- Losing
- Steeped in Prosperity (Jhai’Ti Event Chain)
- Oomancy
- Assassination
- Holiday
- Importing Tea
- Teatime
- Cardback